CAFKA.07

HAPTIC

 

Our physical connection to objects and spaces is essential to our being in the world: in the environments we inhabit, in the ways we relate to one another, and in the products we create. From the distinctive craftsmanship of the Waterloo Region's German and Mennonite founders to the region's current role in shaping the technological future we see a consistent understanding of the importance of haptic relationships from the outstanding design and use of materials in early furniture to the engineering prowess and innovation in our high-tech and research sector.  This local context gives us a unique perspective from which to investigate the interplay of science, technology and artistic vision in the formation and understanding of our connections to places and things.
 
For CAFKA.07: Haptic we asked artists to consider actual or metaphorical possibilities enabled by the haptic connection, whether achieved through exceptional handling of traditional materials or of new media. Artists were invited to consider how contemporary art practice, with its emphasis on the new, co-exists with and incorporates the skills, techniques and values of the past: to explore haptic relationships, or how contemporary art practice places into question the Cartesian duality of mind and body.

Marcia Huyer - Tune In, Turn On, Bleach Out

Tune In, Turn On, Bleach Out presents the viewer with an enticing but unsettling environment that will ultimately lead them into a place of contemplation through their physical responses.
 
Marcia Huyer is originally from Ontario. She studied sculpture at Ontario College of Art and Design. She is currently undertaking a MFA at the University of Victoria. Marcia has exhibited across Canada, and in Europe. Marcia has upcoming shows at the Harcourt House Gallery in Edmonton, AB; wade project, Toronto ON; Hamilton Artist Inc., ON; and Artspace, Peterborough, ON.
 

Mark Cypher - Concrescence

Concrescence—As the user enters the installation space the participant’s shadow is projected onto the screen, in which a number of virtual household objects are floating. When the objects and the user’s shadow collide, the objects will attach themselves to the user’s shadow, generating a single continuous harmonic sound. As more objects are accumulated a collective composition of objects and sounds is generated.
 

Max Dean, Raffaello D’Andrea & Matt Donovan - The Robotic Chair

The Robotic Chair—A seemingly simple, sturdy, wood-veneer chair has become an online video hit. With its "brain" in its seat, the chair collapses into a dishevelled, disconnected heap; its legs then slowly find each corner of the base, connect back together and eventually, the chair stands upright.
 
Max Dean has been producing works of significance for over 35 years. He is primarily known for his interactive kinetic installations that explore the nature of trust and control. A key characteristic of his work extending from his performances in the late 1970s to his acclaimed robotics works of recent years, has been his emphasis on an interactive dimension in which the viewer is implicated in the action or function or effects of the piece.
 
Raffaello D'Andrea: http://www.raffaello.name/